In addition, Holy Bolt heals for 316-648 per bolt, hence if you focus fire on an ally, its highly unlikely anyone is going to die except to a massive overwhelming blow. The perk of this build is that whenever you activate Cleansing or Meditation, you will also passively heal ANY character(including yourself and Merc) that is in range for 77 life per 2 seconds(level 40 Prayer bonus). You can have Conviction up to attack and/or support a Trapsin or Sorceress(which will be level 25 with just 7 points thanks to gear), Cleansing to remove poison/curses, Meditation to recover Mana(useful against Mana Burn) or Salvation to counter enemy Conviction. What makes this build unique and an ideal support build is that you can swap to w/e aura you need at that moment in time. Furthermore, your Meditation, Cleansing and Salvation Auras will all be level 21(more than adequate). Hence you'll have level 40 FoH, Holy Bolt AND Prayer. When fully buffed, gear yields +18 Paladin skills(+2 to Combat and Defensive skills with ideal Seraph). Merc: A2 Holy Freeze with Pride(Concentration Aura) or Infinity(Conviction), Eth Vamp Gaze(upped with Ber) and Stone Body Armor(primarily for FHR)Īlternatively: A1 "Ice" Merc with Eth Fort and Eth Nightwing(Um'd) or A3 Cold(Spirit Sword/Shield CoH Armor and Nightwing Helm) Switch: CTA and Pally Spirit for buffing. +2 all skills and +1-2 Defensive Auras(boosts healing power) Str, Vit, FHR and Poison ResistĪmulet: Seraph Hymn. Alternatively can go with Enigma if you want Teleport.īoots: Eth Sandstorm Treks. Chosen primarily for +2 skills and resists. Socket with Um or Light Facet to improve offensive capabilityĬhest: CoH. +2 skills, +2 Combat, socket with Light Facet for Offense, Ber for DR or PDiamond for Resists. Stats: Enough to equip, Max Block and rest into Vitality.Ĭomes to 103/110, meaning you have the flexibility of putting points elsewhere as you see fit. Yet despite this limitation, there is no better build for supporting a party with passive and direct healing. Disclaimer: This build is seldom played, if at all, due to the single target nature of its primary skill.
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